Character Team
Ryan Hill - Alien Commander
Matt Young - Police Officer
Chelsea Ziu - Space Engineer
Kay Ghering - Robot
Melissa Almirall - Alien
Lindsay Green - Astronaut or spaceship pilot
Development Time:
10 hours spent on Minifigure UV layout and multiple export tests and importation in a UE4 blueprint.
5 hours modeling alien head, material set up, and solve import/transfer of character figures to the environment team.
This week, Nick assigned teams of six artists to construct more Lego 3D models themed on creating a future themed Lego world environment in the Unreal Engine. Each artist on my character team will be tasked with creating unique Lego figures based on the Lego figure I create last week. I’ve been requested to build a skeleton rig and skin weighting it to my character's mesh. While I’m rigging the character, my fellow team members will need to build accessories, materials, and textures to supplement each of their character’s design.
Everything turned out really nice for this project, everything from modeling, documenting and final presentation. Great work!
ReplyDeleteUE4 Character team did a very nice job, we were really close to having the modeling and texturing quality match across the board. I enjoyed the designs and thought they were rather fun to look at. If we were to match the line quality of our textures things would have been a little more unified.
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