Tuesday, August 30, 2016
Monday, August 29, 2016
I'm starting my adventure at FIEA with a 3D project that instructs artists new to Autodesk Maya 2016 and the Unreal game engine on how to utilize the interfaces. I goes over importing and exporting fbx 3D meshes, creating a texture material, environment effects, lighting, and placement of multiple objects in the game world.
This sculpture below represents a small castle, surrounded by a water filled moat.